render-vs-prerender
JavaScript performance comparison
Preparation code
<canvas id="canvas1" width="500" height="500">
</canvas>
<script>
var can = document.getElementById('canvas1');
var ctx = can.getContext('2d');
var arrComplexPath = [51, 10, 54, 6, 57, 3, 61, 1, 65, 0, 70, 0, 74, 0, 79, 2, 84, 4, 88, 8, 92, 13, 94, 18, 96, 25, 97, 31, 97, 37, 96, 42, 95, 48, 93, 52, 91, 58, 89, 61, 87, 66, 84, 69, 81, 74, 78, 78, 74, 82, 71, 85, 68, 88, 64, 92, 61, 94, 58, 97, 55, 100, 52, 102, 48, 105, 44, 102, 42, 100, 39, 98, 37, 96, 33, 93, 30, 90, 27, 87, 24, 84, 21, 81, 18, 77, 15, 74, 13, 70, 10, 67, 8, 63, 6, 58, 4, 54, 2, 49, 1, 44, 0, 39, 0, 34, 0, 29, 0, 24, 2, 19, 3, 15, 5, 12, 7, 9, 10, 6, 13, 4, 17, 2, 20, 0, 24, 0, 28, 0, 31, 0, 35, 1, 38, 3, 41, 5, 44, 7, 46, 11, 48, 15, 51, 10];
var can2 = document.createElement('canvas');
can2.width = 150;
can2.height = 150;
var ctx2 = can2.getContext('2d');
var prevX = arrComplexPath[0];
var prevY = arrComplexPath[1];
var midX = prevX,
midY = prevY;
ctx2.beginPath();
for (var i = 2; i < arrComplexPath.length; i += 2) {
var xTo = arrComplexPath[i],
yTo = arrComplexPath[i + 1];
ctx2.moveTo(midX, midY);
midX = (prevX + xTo) / 2;
midY = (prevY + yTo) / 2;
ctx2.quadraticCurveTo(prevX, prevY, midX, midY);
prevX = xTo;
prevY = yTo;
}
//line from last mid point to end of path.
ctx2.moveTo(midX, midY);
ctx2.lineTo(xTo, yTo);
ctx2.closePath();
ctx2.fillStyle = "#ffc0cb";
ctx2.strokeStyle = "#8b0000";
ctx2.fill();
ctx2.stroke();
</script>
Preparation code output
Test runner
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| Test | Ops/sec | |
|---|---|---|
render |
|
pending… |
pre-rendered |
|
pending… |
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Revisions
You can edit these tests or add even more tests to this page by appending /edit to the URL. Here’s a list of current revisions for this page:
- Revision 1: published by Simon
- Revision 2: published
- Revision 3: published by Boris
- Revision 4: published
- Revision 5: published
- Revision 7: published
- Revision 8: published
- Revision 9: published
- Revision 10: published by Canvas integer coordinates vs. coordinates + .5
- Revision 11: published by Canvas integer coordinates vs. coordinates + .5
- Revision 12: published by Canvas integer coordinates vs. coordinates + .5
- Revision 13: published by Canvas integer coordinates vs. coordinates + .5
- Revision 14: published by Canvas integer coordinates vs. coordinates + .5
- Revision 15: published by Bhavesh Bagadiya
- Revision 16: published by Canvas integer coordinates vs. coordinates + .5
- Revision 17: published by Bhavesh Bagadiya
- Revision 18: published
- Revision 20: published
- Revision 21: published
- Revision 22: published
- Revision 23: published
- Revision 26: published
- Revision 27: published
- Revision 28: published
- Revision 29: published
- Revision 30: published
- Revision 31: published
- Revision 32: published
- Revision 33: published
- Revision 44: published
- Revision 45: published
- Revision 47: published by Hairo
- Revision 48: published
- Revision 49: published
- Revision 50: published
- Revision 52: published by yura
- Revision 53: published by roemly
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